Archipelago Educators Meeting XIII

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Learn from Gadgets

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Good practice elaboration

Learn from Gadgets

Early : I believe that modern progress can improve students' learning competence and achievement. The widespread use of gadgets in everyday life has a big influence on students' interest in focusing on studying. Whether they realize it or not, students prioritize playing with gadgets by opening applications that are less profitable for them as students.. This is very disturbing for teachers.

Challenge : I have tried using several techniques and teaching methods in class, but the results are not satisfactory. Students have not optimally absorbed the material presented because in students' minds playing gadgets is more exciting than studying

Action : I finally discussed it with my colleagues and got the inspiration to use a gadget for studying. I carry out the learning process using the help of student gadgets. I just give them a theme that they have to search for on google. Next, students look for their own material references under the supervision of the teacher. After the students have obtained the material, then next they present in front of the class using the LCD. For the display, only two students are represented in each group, and at the next meeting other students will be shown. Learning activities become very fun and meaningful for students.

Change/Learning : After these learning activities, students always want and wish to receive similar assignments. Students really enjoy learning because the material is easy to understand well. Enjoyable learning conditions can improve student learning achievement.cr

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