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Archipelago Educators Meeting XIII

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Integrating IT in Learning encourages Student Learning Motivation

Good practice before revised

[Revision_teru]

Good practice elaboration

The development of increasingly sophisticated times is a challenge for teachers to always explore and integrate IT-based learning ( technological science). It cannot be denied that as times progress, a teacher must be clever at organizing learning using various methods in accordance with modern learning. 21. As Ki Hajar Dewantara thought, educate children according to the times and their nature. This is a pillar that must be implemented by a teacher in order to truly understand the characteristics of students and the era in which they are being taught..

I am Sonia Yulia Sari, S.Pd is a SDN teacher 12 Air Sikambing who teaches in the class 5 elementary school currently. The theme of good practice that I raised was Utilizing digital-based learning media to motivate students in learning. This theme is based on the situation I am currently experiencing, many of my children lack enthusiasm in learning, get bored quickly, and want to go home quickly during the learning process. They are not enthusiastic about following the lessons I provide. This makes me wonder, what's wrong with my students??, What have I done?, Have I become the teacher they desire??

All these complaints made me feel like I had failed as a teacher. This is a challenge that I really have to fix as soon as possible seeing the condition of my students who are not enjoying the learning that I provide.. This condition is a challenge for myself as a teacher.

Seeing this situation, the action I took was to look at various meaningful learning references through the latest mass media,that is, YouTube and tiktok. Through this media, I integrate IT in learning, namely the use of Kahoot, minutes, IT-based crossword puzzles and other meaningful learning to motivate my students.

When implementing this fun IT-based learning, it was beyond my expectations, At first I was hesitant to start. Because it is constrained by the equipment that must be used, such as a cellphone, Laptop and data package must of course be available. Finally I racked my brain to use the school chore book as a learning tool or medium and proposed a data package to the school principal to follow up., Alhamdulillah, the learning went well. When learning started my students immediately became enthusiastic, by asking me, Are we going to play the game, bro??,

This question makes me smile.. I answered him that we would have fun today with educational games. Of course, using Kahoot as an educational game:

1. Divide students into several groups, This is because there is a problem with the number of chrome books, which are only a few

2. Appreciate students or groups who have the highest scores from the games they play

Apart from that, I also implemented TTS (Crossword puzzle) in IT-based learning. This will make students' concentration more focused and train students' accuracy in filling in the correct answers

Reflecting on this learning, students become enthusiastic about learning, they race to quickly complete the games that have been provided. The class becomes cheerful and they feel happy in learning.

The conclusion I got was that fun learning will increase students' motivation. Apart from that, IT-based learning is something that is suitable for today's times. All online, sophisticated, then as a teacher you must continue to innovate and learn throughout your life for the sake of the progress of the next generation of the nation

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